
Hi, I’m Mikey Starovoytov!
I’m an artist with over 8 years of experience creating props, environments, characters, VFX, animations and more for indie and AAA studios across games, film and VR. After facing accessibility barriers early in my career, I became an advocate for inclusion in game development. I now combine my technical craft with a mission to open doors for others.


Freelance Services Available
Environment
art for games
Stylised or realistic game environments; lighting, post-processing and scene composition in Unreal Engine and Unity.
3D creatures & characters
Game-ready 3D creatures and characters, including; sculpting, modelling, topology and rigging for real-time engines.
VFX & Shader Development
Game VFX and shader development. Custom Niagara VFX and shaders, fully integrated into gameplay systems.
Technical Art & Optimisation
Procedural workflows, tool scripting, and performance optimisation for PC, VR and console games.
















