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Mikey Starovoytov

Senior 3D Artist & Accessibility Consultant

Building immersive, inclusive game worlds with 8+ years experience in indie, VR, and AAA game development.

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Things I’ve Brought to Life

Hi, I’m Mikey Starovoytov!

I’m an artist with over 8 years of experience creating props, environments, characters, VFX, animations and more for indie and AAA studios across games, film and VR. After facing accessibility barriers early in my career, I became an advocate for inclusion in game development. I now combine my technical craft with a mission to open doors for others.

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Freelance Services Available

Environment
art for games

Stylised or realistic game environments; lighting, post-processing and scene composition in Unreal Engine and Unity.

3D creatures & characters

Game-ready 3D creatures and characters, including; sculpting, modelling, topology and rigging for real-time engines.

VFX & Shader Development

Game VFX and shader development. Custom Niagara VFX and shaders, fully integrated into gameplay systems.

Technical Art & Optimisation

Procedural workflows, tool scripting, and performance optimisation for PC, VR and console games.

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Let’s Work Together

I’m currently open to freelance work, creative collaborations, and speaking opportunities around accessibility in games. If you’ve got something exciting on the go, I’d love to hear from you.

Trusted by studios, developers, and collaborators including…

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