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Services

Whether you’re looking for a reliable freelance 3D artist to jump into production, or need technical support to optimise your pipeline, I bring over eight years of hands-on experience across the full 3D art pipeline, from concept to final in-game assets.

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Environment art for games

Stylised or realistic game environments, lighting, post-processing and scene composition in Unreal Engine and Unity.

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3D creatures & characters

Game-ready 3D creatures and characters, including; sculpting, modelling, topology and rigging for real-time engines.

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VFX & Shader Development

Game VFX and shader development. Custom niagra VFX and shaders, fully integrated into gameplay systems.

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Technical Art & Optimisation

Procedural workflows, tool scripting, and performance optimisation for PC, VR and console games.

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