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Services
Whether you’re looking for a reliable freelance 3D artist to jump into production, or need technical support to optimise your pipeline, I bring over eight years of hands-on experience across the full 3D art pipeline, from concept to final in-game assets.

Environment art for games
Stylised or realistic game environments, lighting, post-processing and scene composition in Unreal Engine and Unity.

3D creatures & characters
Game-ready 3D creatures and characters, including; sculpting, modelling, topology and rigging for real-time engines.

VFX & Shader Development
Game VFX and shader development. Custom niagra VFX and shaders, fully integrated into gameplay systems.

Technical Art & Optimisation
Procedural workflows, tool scripting, and performance optimisation for PC, VR and console games.
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